SEVOWN STACK
Build the capacities that make the life possible.
LONG-RANGE CAMPAIGN

Pursue Yacht Party

Progress from basic authored social experiences to a yacht-scale event by building every prerequisite capacity first.

15% 5/33 upgrades ACTIVE
Governor AuthorizationBLOCKED
Build Hosting Capacity Lv 7 · Yacht PartyProtected boundary would be violated: Discretionary Time projected to -16 hour; Dedicated Event Fund projected to -12000 USD.
BLOCKED
Discretionary Time 4 → -16 hour OUT OF RANGE
Dedicated Event Fund 0 → -12000 USD OUT OF RANGE

A completed mission is not upgraded when a declared intervention would push a protected variable outside its operating boundary. Adjust the condition in GOVERNOR, hedge the intervention, or change the plan.

Target StateHosting Capacity Lv 7
CURRENT TARGET CAPABILITYLv 1
OPEN PLAYS28
BLOCKED UPGRADES22
NEXT PLAY

Prove: Demonstrate Money Capacity Lv 3

Record evidence that this capability level is repeatable or reliably governed.

Build Money Capacity Lv 3 · Budget Control · Money Capacity
Campaign Upgrade Chain5/33
✓
Hosting CapacityBuild Hosting Capacity Lv 1 · Coffee / One-on-One
COMPLETE

Can intentionally host a simple one-on-one outing.

✓
Communication Capacity Lv 2A dependable channel is required to coordinate a hosted experience.
capability
✓
Demonstrate Hosting Capacity Lv 1Record evidence that this capability level is repeatable or reliably governed.
evidence
✓
Money CapacityBuild Money Capacity Lv 2 · Positive Flow
COMPLETE

Can create some recurring inflow.

✓
Money Capacity Lv 1Previous level must be durable before this upgrade can complete.
capability
✓
Demonstrate Money Capacity Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Money CapacityBuild Money Capacity Lv 3 · Budget Control
AVAILABLE

Can intentionally allocate routine money.

✓
Money Capacity Lv 2Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Money Capacity Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 2 · Dinner
LOCKED

Can host a small dinner.

✓
Hosting Capacity Lv 1Previous level must be durable before this upgrade can complete.
capability
○
Money Capacity Lv 3Dinner hosting requires deliberate discretionary spending control.
capability
○
Demonstrate Hosting Capacity Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
✓
Support NetworkBuild Support Network Lv 1 · One Reliable Contact
COMPLETE

At least one reliable support contact exists.

✓
Demonstrate Support Network Lv 1Record evidence that this capability level is repeatable or reliably governed.
evidence
✓
Support NetworkBuild Support Network Lv 2 · Multiple Contacts
COMPLETE

More than one support route exists.

✓
Support Network Lv 1Previous level must be durable before this upgrade can complete.
capability
✓
Demonstrate Support Network Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 3 · Small Gathering
LOCKED

Can coordinate a small gathering.

○
Hosting Capacity Lv 2Previous level must be durable before this upgrade can complete.
capability
✓
Support Network Lv 2A small gathering requires multiple dependable social contacts.
capability
○
Demonstrate Hosting Capacity Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
✓
Shelter CapacityBuild Shelter Capacity Lv 1 · Option Identified
COMPLETE

Can identify an immediate safe option.

✓
Demonstrate Shelter Capacity Lv 1Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Shelter CapacityBuild Shelter Capacity Lv 2 · Access Confirmed
AVAILABLE

Can secure shelter tonight.

✓
Shelter Capacity Lv 1Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Shelter Capacity Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Shelter CapacityBuild Shelter Capacity Lv 3 · Temporary Residence
AVAILABLE

Can maintain temporary residence.

✓
Shelter Capacity Lv 2Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Shelter Capacity Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Shelter CapacityBuild Shelter Capacity Lv 4 · Stable Residence
LOCKED

Can maintain stable housing.

○
Shelter Capacity Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Shelter Capacity Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 4 · Formal Dinner
LOCKED

Can host a formal multi-person dinner.

○
Hosting Capacity Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Shelter Capacity Lv 4A formal dinner requires a stable venue or equivalent venue control.
capability
○
Demonstrate Hosting Capacity Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Money CapacityBuild Money Capacity Lv 4 · Monthly Stability
LOCKED

Can reliably cover recurring obligations.

○
Money Capacity Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Money Capacity Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Money CapacityBuild Money Capacity Lv 5 · Reserve
LOCKED

Can maintain an emergency reserve.

○
Money Capacity Lv 4Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Money Capacity Lv 5Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Support NetworkBuild Support Network Lv 3 · Professional Support
AVAILABLE

Can access qualified professional help.

✓
Support Network Lv 2Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Support Network Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Support NetworkBuild Support Network Lv 4 · Reciprocal Network
LOCKED

Support relationships are reciprocal.

○
Support Network Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Support Network Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 5 · Private Event
LOCKED

Can commission a private event.

○
Hosting Capacity Lv 4Previous level must be durable before this upgrade can complete.
capability
○
Money Capacity Lv 5Private events require reserve capacity beyond immediate obligations.
capability
○
Support Network Lv 4Private events require reciprocal coordination capacity.
capability
○
Demonstrate Hosting Capacity Lv 5Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Mobility CapacityBuild Mobility Capacity Lv 2 · Essential Access
AVAILABLE

Can reach routine essential destinations.

✓
Mobility Capacity Lv 1Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Mobility Capacity Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Mobility CapacityBuild Mobility Capacity Lv 3 · Reliable Local Mobility
LOCKED

Local obligations are reliably reachable.

○
Mobility Capacity Lv 2Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Mobility Capacity Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Mobility CapacityBuild Mobility Capacity Lv 4 · Independent Mobility
LOCKED

Mobility does not depend on a single fragile source.

○
Mobility Capacity Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Mobility Capacity Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Mobility CapacityBuild Mobility Capacity Lv 5 · Regional Mobility
LOCKED

Regional travel is routine.

○
Mobility Capacity Lv 4Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Mobility Capacity Lv 5Record evidence that this capability level is repeatable or reliably governed.
evidence
→
Function CapacityBuild Function Capacity Lv 2 · Daily Function
AVAILABLE

Can perform normal daily obligations.

✓
Function Capacity Lv 1Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Function Capacity Lv 2Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Function CapacityBuild Function Capacity Lv 3 · Sustainable
LOCKED

Can maintain function over normal planning periods.

○
Function Capacity Lv 2Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Function Capacity Lv 3Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Function CapacityBuild Function Capacity Lv 4 · Resilient
LOCKED

Can absorb moderate disruption.

○
Function Capacity Lv 3Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Function Capacity Lv 4Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Function CapacityBuild Function Capacity Lv 5 · Multi-System Capacity
LOCKED

Can coordinate several systems concurrently.

○
Function Capacity Lv 4Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Function Capacity Lv 5Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 6 · Destination Event
LOCKED

Can coordinate a destination-scale experience.

○
Hosting Capacity Lv 5Previous level must be durable before this upgrade can complete.
capability
○
Mobility Capacity Lv 5Destination experiences require reliable regional mobility.
capability
○
Function Capacity Lv 5Destination events require multi-system operating capacity.
capability
○
Demonstrate Hosting Capacity Lv 6Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Money CapacityBuild Money Capacity Lv 6 · Investable Surplus
LOCKED

Can produce repeatable surplus.

○
Money Capacity Lv 5Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Money Capacity Lv 6Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Money CapacityBuild Money Capacity Lv 7 · Capital Deployment
LOCKED

Can intentionally deploy capital toward outcomes.

○
Money Capacity Lv 6Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Money Capacity Lv 7Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Support NetworkBuild Support Network Lv 5 · Coordinated Network
LOCKED

Can coordinate several people toward an outcome.

○
Support Network Lv 4Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Support Network Lv 5Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Support NetworkBuild Support Network Lv 6 · Influence Network
LOCKED

Network can mobilize meaningful opportunity.

○
Support Network Lv 5Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Support Network Lv 6Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Mobility CapacityBuild Mobility Capacity Lv 6 · Travel Logistics
LOCKED

Can coordinate complex travel.

○
Mobility Capacity Lv 5Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Mobility Capacity Lv 6Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Function CapacityBuild Function Capacity Lv 6 · High Capacity
LOCKED

Can sustain substantial concurrent demands.

○
Function Capacity Lv 5Previous level must be durable before this upgrade can complete.
capability
○
Demonstrate Function Capacity Lv 6Record evidence that this capability level is repeatable or reliably governed.
evidence
🔒
Hosting CapacityBuild Hosting Capacity Lv 7 · Yacht Party
LOCKED

Can commission and govern a complex yacht-scale social experience.

○
Hosting Capacity Lv 6Previous level must be durable before this upgrade can complete.
capability
○
Money Capacity Lv 7Yacht-scale hosting requires deliberate capital deployment.
capability
○
Support Network Lv 6Yacht-scale hosting requires an influence network that can mobilize attendance and vendors.
capability
○
Mobility Capacity Lv 6Complex guest and destination logistics must be governable.
capability
○
Function Capacity Lv 6The operator must sustain high concurrent demands.
capability
○
Event Fund $12,000A dedicated event reserve demonstrates that the experience does not consume basic-life resources.
resource
○
Complete the Yacht Party and record evidenceThe campaign ends only when the yacht-scale experience has actually been executed and evidenced.
evidence
Resource GatesLive balances
Event FundCampaign target: 12,000 USD
Campaign LogicRecursive

The target is not a single task. The planner reads the Codex, creates every missing prerequisite capability upgrade, then locks later upgrades until their capability, resource, operating-capacity, and evidence gates are true.

The final Yacht Party upgrade requires execution evidence, so the campaign is not complete merely because the supporting infrastructure exists.